First Promotional Video/ Game Trailer of the upcoming indie game – Sheikh Chilli “Lost in Cave”
Check out the First Promotional Video/ Game Trailer of the upcoming indie game – Sheikh Chilli “Lost in Cave” below: Sheikh Chilli – Lost in Cave First Promotional Video/ Game…
Rigging and Skinning a Cardboard Board Box inside 3DS Max
01 Open up the file from where we left working on the cardboard box. Select a single side of the cardboard box while…
Camera Mapping in 3DS Max
In this lesson we are going to look at the camera mapping functions inside 3DS Max. We will learn how to project an image onto a geometry and then creating…
UVW Unwrapping in 3DS Max
01 In this lesson we will be focusing on creating a cardboard box with the texture unwrapped on its surface, ready for skinning…
Particles to Fluid Conversion with Fume FX
In this lesson we will learn to make Particles to Fluid Conversion with Fume FX as shown in the example below: Particles 2 Fluids 01 …
Locking Textures to Particles and Rendering Particles in Krakatoa
01 We will start the Lesson by creating a Box (Hero Object) in our scene, which we want to later convert into Fluids.…
Debris Floating In The Wind
In this lesson we will learn to make debris floating in the wind as shown in the example below: https://www.youtube.com/watch?v=2aSWmwEd43c 01 Open up…
Autodesk Match-Mover – Important Tips and Tricks
STAGE 01 PREVIEWING THE TRACK IN 2D & 3D SPACE In this stage we are going to learn…
Simulating Dust with Fume FX
01.1 Before Simulating Dust Fumes through Fume FX, we have to re-cache the whole simulation. So in order to do that we have to remove the…
Adding Smaller Debris and Dust
01.1 We will continue by adding in a new group with the name of ‘Box Front Back’ while renaming the old ‘Box‘ Group as ‘Box Ryt Lft’. Remove the ‘Frnt’ and ‘Back’ geometry from the ‘Box…