Locking Textures to Particles and Rendering Particles in Krakatoa
01 We will start the Lesson by creating a Box (Hero Object) in our scene, which we want to later convert into Fluids.…
Resource for Animators, VFX Artists, Game Designer, Graphic and Web Designers
01 We will start the Lesson by creating a Box (Hero Object) in our scene, which we want to later convert into Fluids.…
In this lesson we will learn to make debris floating in the wind as shown in the example below: https://www.youtube.com/watch?v=2aSWmwEd43c 01 Open up…